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Answer by MrSoad

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Scaling an object does not change how the Texture is applied to that object. To increase or decrease the tiling you have to change the texture tiling property in the Material. Clamp will stop tiling and just stretch the last pixel row if the texture tiling property is set to more than 1 in the x or y dimensions. Repeat makes it tile but only in accordance with the tiling property setting, not scale.

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