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Answer by MrSoad
Scaling an object does not change how the Texture is applied to that object. To increase or decrease the tiling you have to change the texture tiling property in the Material. Clamp will stop tiling...
View ArticleAnswer by Owen-Reynolds
Ah...looked at that second "what I want" picture again. It can't be done, not by using the Unity cube and changing settings. Asking about Repeat/Clamp was just confusing the issue. The rule for 3D...
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